Now that
I have finally completed the magazine, it is time for an evaluation. First of
all the research, I thought I have done really bad and poor quality research at
first so I have gone over everything and redone the research completely, if not
just added more to it. If there was more time then I would have further
improved my research and begin to go through in a lot more detail. Also I would
have taken more screen shots and images, plus more detail on work.
I have to admit I am happy with all
the prototypes of covers I have done along many different image manipulations.
By doing this I have further extended in showing what I am capable of. Also
this has helped me get a further understanding and more use out of Photoshop. I
would have done more though due to given time.
Putting the magazine together was
fun but time consuming. Sorting out all the columns, typing out entire reviews,
previews and tips takes a lot to do too. For the reviews I had to go back to old
games and replay them, getting to a certain point where I know they are easy to
review and point out all the good and bad bits about each game in particular.
Previewing includes plenty of research on new coming games. The research can be
obtained by looking at various websites for information and watching videos to
soak in the gameplay and details. Finally the tips were by playing the games,
finding the easy way to accomplish tasks and give helpful advice
through experience.
I have done several sections within the magazine, News,
Intro, Online section, all sorts. I am happy with the amount of contents
included, although it took me a few months, I managed to finally put together a
magazine with lots of different features. Although I am hoping if I get a next
time, I will round up a team to severely help increase the amount of contents,
thus more of everything will be included. As having a team can show teamwork,
can get a lot of work done within the day, the magazine would have a lot more
done within the month and could also be monthly too.
The online section is more of a guide of what can be done if
the magazine became successful. I do think it is a good way to show that the
online section is ready if the magazine becomes successful. I am considering
thinking of continuing the production of the magazine if the audience enjoys
the magazine and are willing to read, communicate and enjoy the magazine after
every month. I could have improved this by advertising the magazine around the
internet, mainly focusing around Nintendo gamers, this way I could have built
up, even a small audience ready for when the magazine becomes available. I would
have also included a forum for the readers to interact with each other.
I have made a leader board which I thought was a good idea
for again, when the magazine gets some audience. Each month will be coming up
with new challenges and tasks for each member to participate to make the top of
the board, or even in fact an entrance onto the board. This shows the
competitive side of people and also can show determination and commitment.
Singles out the best players to form groups. I could have improved this by
advertising the leader board and rounding up submitted scores.
The news section, I had to wait until E3 for this section.
As disappointing as E3 was, I managed to gather a group of information and turn
the whole section about E3, mainly about the new Nintendo Wii U. Also a feature
or selected new games for the upcoming Wii U. Due to the news section, it
requires all the up to date information so I wasn’t able to start until the beginning
of June which was cutting it close for the deadline.
I have also done an art gallery of some of my image
manipulation which helps show what I am capable of. I also needed to do a few
for another project so why not throw some in. This also helps to show what can
be shown within the magazines plus people will be able to submit their own art
if they either want to demonstrate what they can do, have a kick start in the
art career or just for fun.
Overall I think my progress through magazine has been steady
and consistent. Also I think it was a good experience to write out a whole
magazine on my own, although next time I would gather a team that are willing
to help out and get their work published. I could have also done with a video
camera so I could have put up some videos for the magazine and have more of a
timeline to learn more about all the features about InDesign. Overall I have
enjoyed this.
No comments:
Post a Comment